Tools: ZBrush, Photoshop, Wacom Cintiq
In the Fall of 2017 I enrolled in CGMA's Anatomy for Production course. The objective of the course is to understand anatomy in terms of shape, form, and function using digital sculpting tools such as ZBrush and Mudbox.
Sculpting anatomy is very challenging, and I feel that this experience helps pave the way for a future course offering focusing on animal anatomy.
Copyright © Adrian Daniels, 2004-2021